Version 1.2.0 has been released.
Major Changes In v1.2.0 API
Core
@Uniformcan no longer be used to annotate properties of typeTexture(@Sampler2Dshould be used instead)- New
@Sampler2Dannotation that can be used to annotate shader parameters properties of types:TextureArray<Texture>Iterable<Texture>
- Added properties
widthandheightinTextureImageSourceandTexture - Usage of method
ProgramExecutor.dispose()without parameters will be reported as an error
HUD
- Implemented utilities for rendering HUD-style 2D elements on top of 3D scene
Annotation Processor
- Kapt processors (
glimpse-processor-javaandglimpse-processor-kotlin) have been removed. Use KSP processor instead (glimpse-processor-ksp)
Other Changes
Read the Release Notes for full list of changes.