Uniform
Marks a uniform variable property in ShaderParams-annotated class.
Supports properties of types:
numbers:
Boolean(since v1.1.0),Int,Float,vectors:
Vec2,Vec3,Vec4,matrices:
Mat2,Mat3,Mat4,arrays of these types.
Since v1.2.0, no longer supports properties of type Texture. Use @Sampler2D instead.